Mario Sonic at the Rio 2016 Olympic Games AT Mario Sonikku AT Rio. The best place to play free online games including super mario games, sonic games, and many online games that related to mario bros and sonic the hedgehog to play. Mario Sonic at the Olympic Games is a collection of twentyfour events based on the Olympic Games. On the Wii, the events consist of using the motion sensor. There are 54 Sonic games on GaHe. Com. We have chosen the best Sonic games which you can play online for free and add new games daily, enjoySonic Generations Sonic News Network. Sonic Generations. Picture format and framerate. Take your first look at this 2D oldschool Sonic game coming to consoles and PC soon. Subscribe to us on YouTube Gaming httpgaming. SEGAbandonware. com SEGA Games, Sonic, Punisher, Mortal Kombat, Streets of Rage, Tiny Toon, Asterix, Comix Zone, Boogerman. Serialize Lambda Expression'>Serialize Lambda Expression. Sonic is in Mario World You know Mario and his adventures. This time, Sonic is in the same path Join him and help him out on the way. You have a long way to reach. ConsolePCRelease datesPS3Xbox 3. JP 1 December 2. 01. NA 1 November 2. 01. EU 4 November 2. 01. AUS 4 November 2. Sonic Games Page 5 SSega Play Retro Sega Genesis Mega drive video games online in your browser. The ultimate celebration of 20 years in Sonic gaming, Sonic Generations delivers the definitive gaming experience for Sonic fans new and old. Sonic the Hedgehog, a free online Arcade game brought to you by Armor Games. Play as Sonic, Knuckles, Tails or Cream Game takes 10seconds to load. Old Sonic Games' title='Old Sonic Games' />PC INT 4 November 2. Nintendo 3. DS JP 1 December 2. NA 2. 2 November 2. EU 2. 5 November 2. AUS 2. 4 November 2. Platformer, action adventure. ModesSingle player. OnlineLocal Wireless 2 Player Race Mode 3. DS onlyRatingsESRB EPEGI 7 EuropeCERO A JapanACB G AustraliaMedia. DVD DLDigital download. Blu ray Disc. 3DS Game Card. DVD ROM only in Europe and AustraliaSonic Generations ,Sonikku jenershonzu is a platformer video game for Xbox 3. Play. Station 3, Nintendo 3. DS and PC. The game was made and released to celebrate the twentieth anniversary of the Sonic the Hedgehog series. The Japanese version has different subtitles White Time and Space ,Shiro no Jik for the home consoles, and Blue Adventures ,Ao no Bken for the 3. DS version. 2 All versions of this game can be played in 3. D, but a 3. DTV as well as a pair of 3. D glasses are required for the Play. Station 3 and Xbox 3. D. It uses stereoscopic 3. D with the involvement of a pair of screens in one. Development Development of Sonic Generations began in 2. Takashi Iizuka realized that there was no anniversary game planned for 2. His idea for a tribute was accepted by Sega and developments began. An internal poll was held by Sega for employees of Sega, including Sega of Japan, America and Europe asking what their favorite levels from the Sonic series were. After ranking the most popular levels, a website was launched holding another poll asking the opinions of fans of the series. In late 2. Sonic Anniversary game surfaced online. The rumors told of a game that would potentially feature remakes of levels from throughout Sonics history in 2. D and 3. D. The game was alleged to be released on all major game consoles at the time PSP, PS3, Xbox 3. Wii, and DS. On 1. April 2. 01. 1, Sonic Generations was finally announced for the PS3 and Xbox 3. A Game. Stop release list printed on 7 May 2. DS port of Generations with a tentative release date of 3. December 2. 01. 1. Later in the month, a Sega Sammy earnings report listed 3. DS and PC versions of the game however, a revised version of the report no longer listed either version. The June 2. Nintendo Power finally confirmed a 3. DS version of Sonic Generations. It contained an in depth preview and interview with Takashi Iizuka. The 3. DS had minor story changes as well. The writers for the story are credited as Ken Pontac and Warren Graff of Happy Tree Friends fame. They also worked on Sonic Colors and Mad. World. Tetsu Katano, who directed Sonic and the Black Knight and did work on the Adventureseries, directed the 3. DS edition. Like Sonic Colors DS, Sonic Team and Dimps co developed the 3. DS edition. Sega officially announced a PC version of the game on 1. October 2. 01. 1. This version was outsourced and developed by UK company Devils Details. Gameplay. The game features levels derived from twenty years of Sonic history, ranging from the Classic era, through the Dreamcast era, to the Modern era. There is a level taken from each mainstream Sonic game to represent the different times. Each level can be played with either Classic Sonic or Modern Sonic, each taking their own routes throughout the level. Classic Sonics levels are strictly two dimensional side scrolling stages, using classic moves like the Spin Attack and the Spin Dash. Modern Sonics levels, on the other hand, carry on the current modern 2. D3. D gameplay of recent titles such as Sonic Unleashed and Sonic Colors, featuring the Homing Attack, Freestyle Tricks, a Drift, the Stomp, the Light Speed Dash, and the Sonic Boost. Red Star Rings return in the console version. Five can be found in each Act, and collecting them unlocks extras such as music, art, and movies. The hub world starts out at White Space, but opens up more as the Sonics pass through more levels. The Hub worlds are only playable in 2. D, so they are not free roam like they were in Unleashed. One character is rescued in each stage. Characters rescued will stand outside the entrance to the stage, and they can be talked to. Also, there is an area above the entrance to the main stages where the player can access Challenge Acts and rival battles. Bosses are accessed through special areas known as Boss Gates, found at the end of each era. The handheld version, unlike the console version, makes the Modern Sonic gameplay similar to Sonic Rush, while also featuring Special Stages based on Sonic Heroes. Some bosses are played as Classic Sonic, and some are played as Modern Sonic. Act 1 is played as Classic Sonic and Act 2 is played as Modern Sonic, and there are ten missions per level. Classic. Classic Sonics levels are strictly two dimensional side scrolling stages that are similar to the games in the 1. Classic Sonic stages consist of him running in a permanent two dimensional perspective, platforming all the way towards an end sign post just like in the original games in the 1. Patrick Riley referred to Classic Sonic levels as momentum based platforming. The handheld 3. DS version uses stereoscopic 3. D to give a sense of depth. Classic Sonic also has an unlockable homing attack in both versions. Modern Sonic. The Modern gameplay kept the style of Sonic games that have been from 2. Sonic Unleashed. The levels follow the 2. D3. D style gameplay of Sonic Unleashed and Sonic Colors, featuring techniques such as boosting and homing attacks. As well as classic power ups such as Invincibility and Speed Shoes, certain levels have unique power ups, such as skateboards in City Escape and Wisp powers in Planet Wisp. The player can perform Freestyle Tricks, which can be used to fill up the boost gauge, by launching off Trick Ramps or passing through Rainbow Rings. There is a new visual element to all returning levels, such as the cave in Green Hill. There is more platforming involved, the camera is immovable and quick reaction times are necessary. The Skill Shop allows players to buy upgrades via points. The Skill Shop, owned by Omochao allows players to use points earned from high scores to unlock upgrades such as abilities, shields, and even the original Sonic the Hedgehog Genesis game on PS3Xbox 3. Completing challenges, as well as finding Red Star Rings hidden in each of the main Acts, unlocks additional skills, as well as bonus concept artwork and music. The music can then be played in any stage, challenge, or boss fight. There are also online leader boards for two modes Ranking Attack, which challenges players to obtain the best time and score on each level, and 3. Second Trial, which challenges players to see how far they can get through a level in thirty seconds. Handheld. In the handheld version, Modern Sonics gameplay is similar to that of Sonic Rush and Sonic Colors DS version. He has the Sonic Boost, the ability to slide under obstacles, jump off walls, and the Homing Attack. After the Dreamcast Era, Modern Sonic learns the Stomp. Modern Sonics levels use the 3. D effect of depth on the handheld version more actively as well as to giving a better view for when Modern Sonic jumps into the background, although the console versions are 3. D TV compatible. Mario Sonic at the Olympic Games. Awaz E Dost Pdf. Mario Sonic at the Olympic Games. North American Wii box art. DevelopersSega Sports R DPublishersDirectorsEigo Kasahara. ProducersOsamu Ohashi. Hiroshi Sato. Shigeru MiyamotoseniorComposersTeruhiko Nakagawa. Series. Mario Sonic. PlatformsWii, Nintendo DSRelease. November 6, 2. 00. Wii. NA November 6, 2. AUS JP November 2. Nintendo DSJP January 1. NA January 2. 2, 2. AU February 7, 2. GenresSports, party1ModesSingle player, multiplayer. Mario Sonic at the Olympic Games AT ,Mario ando Sonikku atto Pekin Orinpikku, lit. Mario Sonic at the Beijing Olympics is a crossoversports and party game developed by the Sega Sports R D Department of Sega Japan. It was published by Nintendo for Japan and by Sega for North America, Europe and all other regions. The game is officially licensed by the International Olympic Committee IOC through exclusive licensee International Sports Multimedia ISM. The game is the first official crossover title to feature characters from both Mario and Sonic the Hedgehogs respective series. It was released on the Wii in November 2. Nintendo DS handheld in January 2. Summer Olympic Games. Mario Sonic on the Wii and DS is a collection of twenty four events based on the Olympic Games. Players can assume the role of a Nintendo or Sega character while competing against the others in these events. Players use the Wii Remote to mimic actions performed in real life sports, such as swinging a paddle. The DS version uses the stylus and button controls. Both games closely follow rules and regulations of the specific sports. Sega adopted the IOCs mission of promoting a sporting spirit and its desire to interest young people in the Olympics by using its characters. Due to this atmosphere of competitive sportsmanship, Sega received approval by Nintendo to include Mario in the game with Sonic. Sonic the Hedgehog is the protagonist of the video game series released by Sega in order to provide the company with a mascot to rival Nintendos flagship character Mario in the early 1. Overall, critics praised the multiplayer interaction of the Wii game and variety of events of both versions. However, reviewers criticized the Wii version for its lack of simplicity and its DS counterpart for not offering the same interaction between players. The Wii title was awarded the Best Wii game of 2. Games Convention in Leipzig. Mario Sonic sold over ten million units and started a series of related sport video games to coincide with upcoming Olympic events. Gameplayedit. The player twists the Wii Remote and presses various buttons, as instructed, to perform tricks in the trampolining event. Mario Sonic at the Olympic Games is a collection of twenty four events based on the Olympic Games. On the Wii, the events consist of using the motion sensor capabilities of the Wii Remote and Nunchuk attachment to control the actions of the on screen character. The player moves the remote in a manner similar to the method the separate games are played in real life 4 for example, swinging the Wii Remote to replicate hammer throw or pulling back the remote and tilting the Nunchuk like a bow and arrow. While the Nunchuck is required for archery, it is optional for most of the events. There are also events that are more physically demanding, such as the five running events which require rapid drumming of the controller. Some aspects of the gameplay are computer controlled. For example, in table tennis the player movement is controlled by the Wii, while the swinging of the racket is controlled by the player. The DS game is the same in design, but due to lack of motion controls, its events are much less physically demanding than those on the Wii. For example, instead of drumming the controller, players have to quickly stroke the touchscreen. Mario Sonic brings together the two title characters and fourteen more from both franchises to participate in environments based on the official venues of the 2. Summer Olympics in Beijing. These environments are stylized to fit the futuristic and cartoon like art styles of the Sonic and Mario franchises respectively. Each playable character has his or her own statistics which can serve as an advantage or disadvantage depending on the event. The characters are divided into four categories all around, speed, power, and skill. The Wii version has additional in game characters taken from the consoles Mii Channel, which allows the user to create a Mii, a customized avatar, that can be imported into games that support the feature. Both games have non playable characters who serve as referees for particular events. Dream Events are alternate versions of Olympic events. In the DS exclusive event Dream Canoe, players can use items from the Mario Kart games. Both versions of Mario Sonic at the Olympic Games have three similar modes of gameplay Circuit mode, Single Match, and Mission mode. Circuit mode is where players compete for the highest overall score in a pre determined series of events or design their own circuit. In the Single Match, players can choose to compete in each event individually. Mission mode is a single player option where each of the competitors has six character specific missions to complete, although the characters statistics are not as balanced as in the main game, making missions more difficult. The Wii versions Circuit and Single Match can have an additional one to three players competing simultaneously while its DS counterpart has an extra option dedicated to multiplayer called Versus Play. Versus supports up to four people to use the wireless capabilities of the Nintendo DS to play events. DS Download Play is possible for those without an individual copy of the game, however the number of sports available is limited to six events and circuit mode is not available. Both versions feature a gallery mode where brief facts about the Olympics can be found. There are five categories of Olympics related trivia organized by history and athletes, with corresponding minigames that will unlock the answer to trivia questions once completed. Classic music from both series is available in the gallery once all levels in a category are cleared. The two versions also have leaderboards that uses the Nintendo Wi Fi Connection to display the best times and scores in each event. Mario Sonic at the Olympic Games features authentic Olympic events for the single match and circuit modes. The events closely follow rules and regulations of the specific sports. The types of Wii events are classified as athletics, gymnastics, shooting, archery, rowing, aquatics, fencing, and table tennis. Similar events have varying gameplay aspects for example, getting a starting boost in the 1. In relay events, such as the 4 1. Besides these regular events, there are alternate versions of Olympic events called Dream Events. Unlike the regular events, the gameplay in Dream Events is exaggerated. Taking place in locations and using objects from older games of the Mario and Sonic series, Dream Events allow players to use the special abilities of characters and display dramatic moments in slow motion. Although the Wii and DS versions of the game feature mostly the same events, each version has events that are not found in the other. The relay races and rowing are exclusive to the Wii version.